So yeah, it should be pretty obvious by now that my current team project is a 2D fighter, developed ENTIRELY OUTSIDE OF THE MUGEN ENGINE.
The art style and character design is heavily inspired by " extvia's works, however, the character designs and themes are mostly my own, since Extvia usually prefers stories based on lifstyle rather than combat. With living android characters, anything is possible in terms of character design and playstyles. I'm not going to reveal the features of the game system just yet, or even the title (probably because I've yet to think of one that sounds cool enough to be a proper title.)
The game uses HD sprites similar to Guilty Gear and is being planned for development on Xbox Live and PC. Currently not much is done aside from a bunch of conceptual stuff and some sketches/a bit of code here and there.
After this, I'm probably only going to be posting select small animations and concept stuff, since I want to keep some of the characters secret. I'll also have a proper website for this up and running sometime in the future.
In the mean time, enjoy this somewhat messy sprite animation. if only I had a program that anti-aliased automatically. 9_9' this is much harder and more time consuming than flash animation, however, the results are nicer, since pixels allow you to really keep track of your lines. (as opposed to Flash, which has a tendency to mess up your vectors with auto-smooth). But yeah...Anti-aliasing is tedious and horrible, which is why I haven't done much of it on this animation yet.
Graphics Gale is actually quite good for animation if you're using sprites.
I should also point out I love the tail. It's got a life of its own, and in a lot of animated pixelart you can really see the 'jump' between the last and first frame but not here.
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"Great works are performed, not by strength, but by perseverance." Samuel Johnson
Oh wow, this looks fantastic :0 It's so smooth and the movement looks awesome, I love it <3 The shading is also very nice, wonderfully done, faving this! <3 I'm very interested to see the end result of your game (:
Life is messy, that's how we're made. So you can waste your life drawing lines.. or you can live your life crossing them. But there are some lines that are way too dangerous to cross.
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Comments
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"Great works are performed, not by strength, but by perseverance." Samuel Johnson
Good luck with that project of yours. I don't have the patience, at least at this stage in life, to do stuff like that.
Great job!
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give me a brain!
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And the truth was told! And it was told with fire and passion!! And they listened to that truth with blazing ears!!! THE MIRTH!
This would make a great MUGEN character...
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"Ph'nglui mglw'nafh C'thulhu R'lyeh wgah'nagl fhtagn,"
'nuff said! [link]
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And the truth was told! And it was told with fire and passion!! And they listened to that truth with blazing ears!!! THE MIRTH!
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"Great works are performed, not by strength, but by perseverance." Samuel Johnson
I'm very interested to see the end result of your game (:
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Icon made by !Aira-Wave.. Thank you! <3
Life is messy, that's how we're made. So you can waste your life drawing lines.. or you can live your life crossing them. But there are some lines that are way too dangerous to cross.
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